Red Bull | PHD Media Netherlands

Discover how Red Bull and CS Digital Media turned a 4.5-metre screen at Amsterdam Centraal into a live Tetris game. View the case.

Awareness
Impact

The challenge: how do you create genuine attention in a world of distractions?

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We’re bombarded with advertising every day: on the street, on our phones, everywhere. As a brand, how do you make sure people truly remember you, rather than just see you? Red Bull faced exactly that challenge and, together with us, found a unique answer. Instead of making an advertisement, they decided to create an experience people could take part in themselves.

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The strategy: get your audience involved

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The idea was simple and powerful. Instead of showing a standard video from their global Tetris campaign, we turned a huge 4.5-metre-tall digital screen at Amsterdam Centraal into a working games console. Travellers waiting for their metro could play the classic game Tetris on this giant screen using their phones. This turned random passers-by into the heroes of the campaign. The result:

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  • Instant attention: A huge, playable Tetris game in a station? It’s impossible to ignore. It instantly caught the attention of thousands of travellers.
  • Real interaction: People did more than watch: they actively took part. They tried to set a high score and could even win a ticket to the final in Dubai.
  • A physical experience: he Red Bull brand became a fun activity in the middle of the city, rather than just an image.

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